How to be a C# developer

C# has never been considered as a cool language (fact: It was initially called COOL – C-like Object Oriented Language) – it’s a good language, very good indeed, but because of it is “created by Microsoft” and then “tied to .NET platform”, it lost the coolness to other languages – JavaScript, C, Scala, you name it.

The table has turned and the wind has changed. Microsoft has been making bold moves with all the open source projects that run multi platforms. Once known as the “evil” of software industry, Microsoft is changing their image to be good again. And with Xamarin being free – C# is the language to learn now – if you have not already. Being a very good OOP language with powerful functional programming features, and built on a mature platform and excellent tools and library, you can use C# for almost everything these days – mobile, desktop, server, and even client.

So how?

Visual Studio Community:

Visual Studio is simply one of the best IDEsĀ out there, and while missing some of the features, Visual Studio Community is free – so it’s perfect choice if you are a student or simply learning the language. It can be downloaded from here:

https://www.visualstudio.com/en-us/products/visual-studio-community-vs.aspx

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Articles software developers should read, at least once

… if not twice.

These days, almost every software developerĀ has a blog – so it’s sh*tloads of content around the Internet. Truth is, the good, accurate, long-lasting contents are hard to be found. Most contents are supposed to be obsolete very soon – and it’s OK, because many contents are for a very specific situation in a very specific time. But can we have a collection of the precious contents that are useful not only today, this week, this month, but ten years from now?

This is supposed to be a definitive collection of great contents that will be helpful for your entire career as a software developer. It’ll be updated frequently, with new link as I found it.

The Log: What every software engineer should know about real-time data’s unifying abstraction (Jay Kreps)

Logging is essential to every serious software system. But it’s not easy – getting it right can be indeed hard, especially in real-time. This article provides a deep knowledge about the concept.

http://engineering.linkedin.com/distributed-systems/log-what-every-software-engineer-should-know-about-real-time-datas-unifying

The Absolute Minimum Every Software Developer Absolutely, Positively Must Know About Unicode and Character Sets (Joel Spolsky)

It’s been 26 years since Unicode was introduced and still, not all people can get it right. This article gives you – as the tittle suggests – a minimum knowledge about Unicode, and how to not get it wrong.

http://www.joelonsoftware.com/articles/Unicode.html

What Every Programmer Should Know About Memory (PDF) (Ulrich Drepper)

This is a pretty low-level paper, you will learn about how memory works at hardware level. Still interesting and useful. Who knows someday you’ll have to get your hands dirty with some memory stuffs?

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